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Whenever you need to store data as key–value pairs with fast lookup, HashMap is usually the first choice. It powers configurations, caches, session storage, dictionaries, mappings between IDs and objects, and much more.
On the surface, using a HashMap looks simple: you put a key and a value, and later you get the value back using the key. But internally, HashMap is doing a lot of intelligent work to make these operations fast, even when the map holds thousands or millions of entries.
In this detailed guide, we will explore the internal working of HashMap in Java step by step, in human-friendly language and without using code, so you can build a solid mental model of what's happening behind the scenes.
Conceptually, a HashMap is:
A collection of key–value pairs
Where each key is unique
That allows very fast operations like:
Insert (put)
Retrieve (get)
Remove (delete)
With average-case time complexity close to O(1) for these operations
The core idea behind HashMap is to use a hashing function to convert a key into a numeric hash, and then use that hash to decide where to store the key value pair in memory.
To understand the internal working, it helps to break the structure into components.
At its core, a HashMap maintains an array internally.
Each slot in this array is often called a bucket.
This bucket array is where all key–value entries are stored (directly or indirectly).
The array has a capacity (for example, 16, 32, 64…).
Each bucket can hold zero, one, or multiple entries.
The position of a key–value pair in this array is decided by its hash value.
Each stored key–value pair is represented as a node (often called an "entry").
A node logically contains:
The key
The value
The hash of the key
A reference to the next node in the same bucket (for handling collisions)
You can imagine a bucket as a small linked list or tree of entries that share the same bucket index.
The hash function is what converts a key (which could be a string, number, object, etc.) into an integer hash value.
The process is roughly:
The key provides its own hashCode (from the key's class).
HashMap further processes this hashCode (for better distribution).
That processed value is then mapped to a bucket index using the current array size.
The goal of this processing is to spread keys evenly across all buckets to minimize collisions.
Two important parameters control HashMap's growth:
Capacity: Size of the internal bucket array.
Load factor: A value (like 0.75) that determines when to resize.
The threshold is calculated as:
threshold = capacity × loadFactor
When the number of stored entries exceeds this threshold, HashMap resizes (expands) and rehashes elements into a larger array.
Let's walk through the internal steps when you insert a key–value pair into a HashMap.
The key's own hashCode is obtained.
HashMap applies a hash spreading step (for example, mixing high and low bits) to reduce clustering.
Result: A well-distributed integer hash value.
The hash value is converted into a bucket index.
Conceptually:
Index = some function of hash and array length
The result is always within the range 0 to capacity – 1
This decides which bucket the entry should go into.
HashMap looks at the bucket at that index:
If the bucket is empty, a new node is created and stored there. Done.
If the bucket is not empty, there is already at least one node stored there. This is a collision.
A collision happens when two different keys map to the same bucket index.
In that case:
HashMap traverses the existing nodes in that bucket.
For each node:
It first compares the stored hash.
If the hashes match, it compares the keys using equals.
If a matching key is found:
The value is updated for that key.
If no matching key is found:
The new key–value node is appended to the chain (or inserted into a tree, as we'll see shortly).
So collisions are not fatal; HashMap simply stores multiple entries in the same bucket but links them together.
In Java 8 and later, if:
Many nodes accumulate in the same bucket (for example, more than a certain threshold), and
The overall array is large enough,
then HashMap may convert that bucket's linked list into a balanced tree (typically a Red-Black Tree).
Why?
To improve worst-case performance from O(n) to O(log n) for that bucket.
In the event of many collisions, lookup will still be reasonably fast.
So a bucket can internally be:
Empty
A single node
A small linked list
A balanced tree of nodes
After a successful insertion:
HashMap increments its size.
It checks whether size > threshold.
If yes, it triggers a resize (expansion).
Resizing is one of the most important internal behaviors, so let's look at that next.
When the HashMap reaches a certain fullness based on the load factor, it grows the internal array to reduce collisions and maintain performance.
Resizing happens when:
number of entries > capacity × loadFactor
For example:
Capacity = 16
Load factor = 0.75
Threshold = 12
When the 13th entry is inserted, HashMap decides to enlarge the array.
Conceptually:
A new array with double capacity is created.
All existing entries are reassigned to new buckets in the new array.
The index of each key may change because the capacity used in the index calculation has changed.
This process is called rehashing.
It is a relatively heavy operation (O(n)), so it is not done often only when needed.
Later Java versions include optimizations where:
When resizing from capacity N to 2N, elements in a bucket often either:
Stay in the same index, or
Move to index oldIndex + oldCapacity
This avoids recomputing full hashes, making resizing more efficient.
Retrieving a value by its key is where HashMap shines.
HashMap computes the hash of the key (same logic as in put).
Using the hash and current array length, it calculates the bucket index.
In that bucket:
If it is empty, the key is not present → return null.
If it has entries:
It traverses the linked list or tree in that bucket.
It compares the hash and then the key using equals.
Once a match is found, the value associated with that key is returned.
Thanks to good hash distribution and structure optimization, this is usually very fast average O(1).
Removal is similar to retrieval, but also adjusts the bucket structure.
Same as get.
HashMap searches through the nodes (list or tree) in that bucket.
Once it finds a node whose key matches:
It adjusts links (or tree pointers) so the node is no longer part of the structure.
It reduces the size counter.
In linked list buckets, this means connecting the previous node directly to the next node.
HashMap depends heavily on two methods of the key object:
The key's hashCode
The key's equals method
Must be consistent: always return the same value for the same key while it is in the map.
Should be well-distributed: to avoid many collisions.
Must follow the contract with equals:
If two keys are equal, they must have the same hashCode.
Used to determine key equality.
When two keys land in the same bucket, equals decides whether they represent the same key or different keys.
If you:
Implement an incorrect hashCode or equals,
Or use mutable objects as keys and then change their fields used in hashCode/equals,
you can break the map's behavior, leading to:
Missing entries during get
Duplicated keys
Unexpected collisions
Good hashCode and equals are critical for correct HashMap behavior.
Let's look at the performance characteristics.
For well-distributed keys:
put: O(1)
get: O(1)
remove: O(1)
This is why HashMap is preferred when fast lookup is needed.
If many keys end up in the same bucket (due to poor hashing or deliberate attacks):
In older Java versions: bucket is a linked list → O(n)
In Java 8+ with tree bins: bucket becomes a balanced tree → O(log n)
So the worst case is significantly improved in modern Java versions.
HashMap:
Allows one null key
Allows multiple null values
Internally, null key is treated as a special case and usually stored in a specific bucket.
HashMap does not guarantee any order when iterating over keys or entries.
The order may seem stable in small tests, but it is not guaranteed.
After resizing or different insertions, the order may change.
If you need predictable iteration order, you should use a LinkedHashMap instead.
HashMap's iterators are fail-fast:
If the map is structurally modified while iterating (other than through the iterator's own remove method), the iteration will throw an exception.
This is a safety feature to avoid unpredictable behavior during concurrent modification.
HashMap is not synchronized:
It is not safe to use concurrently from multiple threads without external synchronization.
For thread-safe behavior, one may use ConcurrentHashMap or synchronize externally.
HashMap fits naturally into many application scenarios:
Caching database results
Mapping user IDs to user profiles
Storing configuration properties at runtime
Grouping items by category
Mapping error codes to messages
Building small in-memory indexes
Counting occurrences of words
Counting events per user
Aggregating data per key
Adjacency lists (mapping nodes to lists of neighbors)
Metadata maps for objects
Inverting relationships (value → list of keys)
Because HashMap offers a flexible mapping from keys to values with fast access, it appears everywhere in real Java applications.
Using objects as keys and then mutating their key fields after insertion can break the map.
Best practice:
Use immutable keys (like strings, wrapper types, or properly designed immutable objects).
For custom key classes:
Include all relevant fields in both methods.
Ensure consistency:
If equals returns true for two objects, they must have identical hashCode values.
If you know roughly how many entries you will store:
Specify an initial capacity to avoid early resizing.
This can significantly improve performance.
The default load factor (like 0.75) is a good general choice:
Lower load factor → fewer collisions but more memory.
Higher load factor → more dense map but more collisions.
HashMap: Fast, unordered
LinkedHashMap: Predictable insertion order
TreeMap: Sorted keys with log-time operations
ConcurrentHashMap: Thread-safe without full locking
Pick one based on needs.
HashMap is a fundamental part of Java development. Behind a simple API lies a sophisticated internal design combining:
A bucket array
Hashing and index calculation
Collision handling with linked lists and balanced trees
Dynamic resizing and rehashing
Careful use of hashCode and equals
By understanding this internal working step by step, you gain:
More control over performance
Better debugging skills
Ability to design correct key classes
Confidence when using maps in real applications
HashMap's strength is in its ability to give near-constant time performance for key–value operations in most practical scenarios, making it an essential tool in every Java developer's toolkit. For comprehensive learning, consider enrolling in a structured Java–DSA training program.
HashMap provides very fast insertion, retrieval, and deletion of key–value pairs in average constant time, making it ideal for lookup-heavy operations.
It uses the key's hashCode, processes it to improve distribution, and then maps it to a bucket index based on the current array size.
This is a collision. HashMap stores both entries in the same bucket using a linked list or a balanced tree and uses equals to distinguish between keys.
To improve worst-case performance. When many collisions occur in one bucket, using a balanced tree reduces lookup from O(n) to O(log n).
Yes. It allows one null key and multiple null values.
No. HashMap is not synchronized. For concurrent use, you should use ConcurrentHashMap or other thread-safe mechanisms.
Because HashMap relies on hashCode to find the bucket and equals to confirm key equality. Poor implementations can lead to incorrect behavior and bad performance. For comprehensive learning, consider a Java full stack developer course in Hyderabad to master these concepts.

Queues are one of the most widely used data structures in computer science and Java programming. While stacks operate on the Last-In-First-Out (LIFO) principle, queues use a First-In-First-Out (FIFO) model, which is closer to how most real-world processes work. From task scheduling in operating systems to message handling in distributed systems, queues are the backbone of many critical software components.
Java provides a powerful and flexible set of queue implementations including standard queues, double-ended queues (Deque), and priority-based queues each designed for different performance needs and use cases.
This comprehensive, beginner-friendly article explains what queues are, how they work internally, types of queues in Java, PriorityQueue, Deque, their advantages, limitations, and real-world applications, all without using code and in a fully humanized, easy-to-understand format.
A queue is a linear data structure that follows the First-In-First-Out (FIFO) principle:
Elements enter from the rear (also called tail)
Elements leave from the front (also called head)
A real-world example is a line (queue) of people waiting at a ticket counter. The person who comes first is served first.
In Java, queues are used for tasks that need to be processed in order, ensuring fairness and predictable workflow.
Queues are essential because they help implement many system-level and application-level processes, including:
Task scheduling
Event handling
Messaging systems
Thread management
Resource sharing
Simulations
Job processing
The predictable ordering ensures that no task is skipped, mismanaged, or executed prematurely.
Queues behave in unique ways compared to lists, stacks, and arrays. Their main characteristics are:
The structure ensures fairness; first added is first processed.
Rear for insertion
Front for removal
Elements maintain their order of arrival.
Unlike lists, queues don't support random access.
Some queue implementations have capacity limits; others grow dynamically.
Java provides ConcurrentLinkedQueue, LinkedBlockingQueue, and others.
Queues generally work through a linked structure or a circular array. The internal operations include:
When an element is inserted:
It enters the queue at the rear
If the queue is empty, both front and rear refer to the same element
If the queue is full (in fixed-size queues), insertion is not allowed
When removing:
The element at the front is removed
The front pointer moves to the next element
If all elements are removed, the queue becomes empty
This returns the element at the front without removing it.
Used when:
Checking next item
Validating queue state
Monitoring processing order
Underflow: Removing from an empty queue
Overflow: Adding to a full queue (bounded structure)
Java handles many of these conditions safely through its built-in implementations.
Java supports multiple queue types, each suited for different use cases and behavior patterns.
Let's explore all major ones.
The simplest form of queue.
Elements:
Enter at the rear
Leave from the front
Used in simple data flows where order matters.
Characteristics:
FIFO
Predictable order
Easy to manage
May lead to unused space in array-based models
A circular queue connects the end back to the beginning, forming a loop.
Why use circular queues?
Because linear queues can waste space when elements are removed.
Circular queues solve this problem by reusing freed positions.
Characteristics:
Efficient use of memory
FIFO behavior maintained
Ideal for fixed-size buffers
A PriorityQueue is a special queue where:
Elements are ordered based on priority
Highest or lowest priority is served first
This means insertion order does not matter, priority does.
Characteristics:
Not FIFO
Automatically orders elements based on natural order or a comparator
Used when tasks have different importance levels
Real-world analogy:
Consider an airport check-in counter where:
First-class passengers get priority
Then business class
Finally, economy class
The processing follows priority, not arrival order.
Deque (pronounced "deck") stands for Double-Ended Queue.
Definition:
A structure where insertion and removal can happen at both ends.
Characteristics:
More flexible than normal queues
Supports both FIFO and LIFO
Ideal for complex data flows
Used in scheduling and caching
Real-world analogy:
Think of a line where people can enter or leave from either end.
A BlockingQueue is designed for multi-threaded environments.
Characteristics:
Threads wait if queue is full
Threads wait if queue is empty
Ensures thread-safe operations
Essential in producer-consumer design patterns
Use cases:
Multi-threaded task dispatching
Work distribution in servers
Asynchronous systems
Java provides thread-safe queue implementations like:
ConcurrentLinkedQueue
LinkedBlockingQueue
PriorityBlockingQueue
These handle concurrency without requiring external synchronization.
Let's understand queue operations step-by-step.
Element joins at the tail
Tail pointer moves forward
Front element is removed
Front pointer moves forward
Shows front element
No structural changes
Checks if the queue has zero elements.
Checks whether no more elements can be inserted.
Queues offer many benefits for both simple and advanced applications.
Ideal for time-based tasks where sequence matters.
Queues avoid shifting elements, unlike arrays.
Operating systems use queues extensively.
Queues allow delayed or background task execution.
A classic concurrency challenge solved elegantly by queues.
Circular queues help in input and output streaming.
Despite their advantages, queues have limitations.
You cannot directly access middle elements.
Skipping ahead or rearranging is difficult.
Fixed-size queues can run out of space.
Removing from empty queue is problematic.
Comparators may slow down prioritization.
More functionality means more complexity.
A PriorityQueue orders elements not by arrival time, but by priority.
Uses a heap structure
Automatically reorders elements
Highest or lowest priority element stays at the top
Rearranging happens after insert and delete
Efficient scheduling
Automatic ordering
Dynamic resizing
Task scheduling
Shortest path algorithms
Managing customer support requests
Airline boarding systems
Stock market event sorting
PriorityQueue is ideal when some tasks are more important than others.
A Deque supports:
Inserting at head
Inserting at tail
Removing from head
Removing from tail
This makes it the most flexible linear structure.
Combine stack and queue behavior
Allow bidirectional processing
Ideal for restricted double-ended queues
Used in sliding window problems
Browser history
Undo/redo operations
Text editors
Task management systems
Cache implementations (LRU Cache)
Deques are one of the most versatile structures in Java programming.
| Feature | Queue | PriorityQueue | Deque |
|---|---|---|---|
| Order | FIFO | Priority-based | Both FIFO & LIFO |
| Insert | Rear | Based on priority | Both ends |
| Remove | Front | Top priority element | Both ends |
| Use Cases | Regular scheduling | Task control, sorting | Buffering, caching, history |
Queues appear everywhere in real software systems.
CPU processes are placed in a queue and executed in order.
Applications communicate using message brokers like:
RabbitMQ
Kafka
JMS systems
Queues ensure messages are delivered in order.
Tickets or calls are assigned based on order.
Background tasks (email sending, notifications) operate on queues.
Print commands are placed in a queue and executed in order.
Packets arrive and are processed using queues.
Cars passing through signals mimic queue behavior.
Breadth-first search (BFS) uses queues.
Requests are queued before processing.
Deque helps in history traversal.
Enqueue: Fast
Dequeue: Fast
Peek: Fast
Search: Slow
Insert: Moderate (due to ordering)
Remove: Moderate
Peek: Fast
Insert/remove from either end: Fast
Middle operations: Not efficient
Each structure is optimized for different tasks.
Order matters
Processing should be fair
Tasks need FIFO structure
Tasks have different priority levels
Sorting during insertion is needed
You need efficient scheduling
Both ends need access
Reversal is needed
LIFO + FIFO combination is required
Choosing the right queue improves performance and code clarity.
Queues are one of the most important data structures in Java. They are simple, powerful, and essential for building real-time, ordered, and efficient applications. Whether you are working on scheduling tasks, processing messages, handling background jobs, or implementing algorithms like BFS, queues provide the backbone for sequential processing.
PriorityQueue and Deque add more flexibility and power, allowing you to handle priority tasks and bidirectional data flow. Understanding their internal working, advantages, limitations, and real-world usages helps you make the right design choices for your Java applications.
Mastering queues and their variations is a major step toward becoming a strong Java developer and improving your logic, problem-solving, and system design skills. For comprehensive learning, consider enrolling in a structured Java–DSA training program.
Ans: A queue is a linear data structure that follows FIFO First In, First Out.
PriorityQueue processes elements based on priority, not on the insertion order.
It is a double-ended queue that supports insertion and removal from both ends.
In OS scheduling, messaging systems, servers, BFS algorithms, and more.
Because their design is sequential and meant for ordered processing.
Some are; Java provides concurrent queues for thread safety.
ArrayDeque is preferred for non-concurrent applications. For comprehensive learning, consider a Java full stack developer course in Hyderabad to master these concepts.